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Match Odds Will Go In-Play In-Play
Correct Score Will Go In-Play In-Play
Predict the score at the end of 90 minutes plus stoppage time.
Auxerre to win Draw Brest to win
Goalscorer Markets Will Go In-Play In-Play
Player First Goalscorer: Own Goals don't count

Player To Score: Own Goals don't count


Player To Score 2 Goals or More: Own Goals don't count
Player First Goalscorer Player To Score Player To Score 2 Goals or More
Player First Goalscorer Player To Score Player To Score 2 Goals or More
  • No Goalscorer
  • Abdallah Sima
  • Ado Onaiwu
  • Ludovic Ajorque
  • Lassine Sinayoko
  • Romain Del Castillo
  • Mahdi Camara
  • Romain Faivre
  • Hamed Traore
  • Kevin Danois
  • Jubal
  • Kenny Lala
  • Gabriel Osho
  • Edimilson Fernandes
  • Ki-Jana Hoever
  • Soumaila Coulibaly
  • Jordan Amavi
  • Brendan Chardonnet
  • Elisha Owusu
  • Sinaly Diomande
  • Clement Akpa
Scorecast Markets
  • Suspended
    and
    £10.00 returns
    at odds of:
Wincast Markets
  • Suspended
    and
    £10.00 returns
    at odds of:
Player To Score a Hat-trick? Will Go In-Play In-Play
Suspended
Anytime Assist Will Go In-Play In-Play
Suspended
To Score Or Assist Will Go In-Play In-Play
Suspended
To Score Or To Be Shown A Card Will Go In-Play In-Play
Suspended
Over/Under Will Go In-Play In-Play
Over/Under 0.5 Goals: Predict the total number of goals in the match, scored by either team. Own goals count.

Over/Under 1.5 Goals: Predict the total number of goals in the match, scored by either team. Own goals count.


Over/Under 2.5 Goals: Predict the total number of goals in the match, scored by either team. Own goals count.


Over/Under 3.5 Goals: Predict the total number of goals in the match, scored by either team. Own goals count.


Over/Under 4.5 Goals: Predict the total number of goals in the match, scored by either team. Own goals count.


Over/Under 5.5 Goals: Predict the total number of goals in the match, scored by either team. Own goals count.


Over/Under 6.5 Goals: Predict the total number of goals in the match, scored by either team. Own goals count.


Over/Under 7.5 Goals: Predict the total number of goals in the match, scored by either team. Own goals count.
0.5
Goals
1.5
Goals
2.5
Goals
3.5
Goals
4.5
Goals
5.5
Goals
6.5
Goals
7.5
Goals
Over/Under First Half Will Go In-Play In-Play
First Half Goals 1.5: Predict the total number of goals in the match, scored by either team. Own goals count.

First Half Goals 2.5: Predict the total number of goals in the match, scored by either team. Own goals count.


Over/Under First Half 3.5: Predict the total number of goals in the match, scored by either team. Own goals count.
1.5
Goals
2.5
Goals
3.5
Goals
  • Over
  • Under
Match Odds and Both teams to Score Will Go In-Play In-Play
You're betting on the result of the match, and both teams score at least one goal. Own goals count.
Suspended
Both teams to score markets Will Go In-Play In-Play
Betting on ‘Yes’ means you need both teams to score at least one goal to win. Own goals count. 90mins plus stoppage time only. Extra Time and Penalty Shootout do not count.
Yes No
Both Teams to Score and No Draw Will Go In-Play In-Play
Suspended
Half Result Markets Will Go In-Play In-Play
Half Time Second-Half Result
  • Auxerre
  • The Draw
  • Brest
Half Time/Full Time Will Go In-Play In-Play
You're betting on the result at half time and full time. You need to predict both correctly to win.
Suspended
Handicap Match Result Will Go In-Play In-Play
Alternative Handicaps Will Go In-Play In-Play
Goals are added to or subtracted from a team’s final score if you bet on them, or the home team’s score if you bet on the draw. E.g. If the value is -1, that team will need to win by 2 or more goals for your bet to win.
Suspended
Alternative Handicaps. Will Go In-Play In-Play
Suspended
Alternative Handicaps.. Will Go In-Play In-Play
Suspended
Handicap First Half Will Go In-Play In-Play
Suspended
Double Chance Will Go In-Play In-Play
Cover two of the three possible results for your bet to win. Eg. Home Team & Draw, if either the home team or a draw happens, you win.
Suspended
First Goal Will Go In-Play In-Play
Suspended
Draw no Bet Will Go In-Play In-Play
Suspended
Match Odds and Over/Under 1.5 Will Go In-Play In-Play
Suspended
Match Odds and Over/Under 2.5 Goals Will Go In-Play In-Play
Suspended
Match Odds and Over/Under 3.5 Will Go In-Play In-Play
Suspended
Match Odds and Over/Under 4.5 Will Go In-Play In-Play
Suspended
Home Team Over/Under Will Go In-Play In-Play
0.5
Goals
1.5
Goals
2.5
Goals
3.5
Goals
4.5
Goals
5.5
Goals
  • Over
  • Under
Suspended
Suspended
Suspended
Suspended
Suspended
Suspended
Player shots on target Will Go In-Play In-Play
Player To Have 1 Or More Shots On Target: Markets will be settled according to Opta definitions and data

Player To Have 2 Or More Shots On Target: Markets will be settled according to Opta definitions and data


Player To Have 3 Or More Shots On Target: Markets will be settled according to Opta definitions and data


Player To Have 4 Or More Shots On Target: Markets will be settled according to Opta definitions and data
1+ 2+ 3+ 4+
1+ 2+ 3+ 4+
Team To Have 3 Or More Shots On Target Will Go In-Play In-Play
Suspended
Player To Have 1 Or More Shots On Target in Each Half Will Go In-Play In-Play
Markets will be settled according to Opta definitions and data
Suspended
Team To Have 4 Or More Shots On Target Will Go In-Play In-Play
Suspended
Team To Have 5 Or More Shots On Target Will Go In-Play In-Play
Suspended
Team To Have 6 Or More Shots On Target Will Go In-Play In-Play
Suspended
Team To Have 7 Or More Shots On Target Will Go In-Play In-Play
Suspended
Team To Have 8 Or More Shots On Target Will Go In-Play In-Play
Suspended
Team To Have 9 Or More Shots On Target Will Go In-Play In-Play
Suspended
Team To Have 10 Or More Shots On Target Will Go In-Play In-Play
Suspended
Team To Have 11 Or More Shots On Target Will Go In-Play In-Play
Suspended
Team To Have 12 Or More Shots On Target Will Go In-Play In-Play
Suspended
Team To Have 13 Or More Shots On Target Will Go In-Play In-Play
Suspended
Team To Have 14 Or More Shots On Target Will Go In-Play In-Play
Suspended
Match Shots On Target Will Go In-Play In-Play
Suspended
  • 3 Or More Shots On Target 1.01
  • 4 Or More Shots On Target 1.04
  • 5 Or More Shots On Target 1.13
  • 6 Or More Shots On Target 1.3
  • 7 Or More Shots On Target 1.62
  • 8 Or More Shots On Target 2.2
  • 9 Or More Shots On Target 3.0
  • 10 Or More Shots On Target 4.33
  • 11 Or More Shots On Target 6.0
  • 12 Or More Shots On Target 9.5
  • 13 Or More Shots On Target 15.0
  • 14 Or More Shots On Target 26.0
  • 15 Or More Shots On Target 34.0
  • 16 Or More Shots On Target 34.0
  • 17 Or More Shots On Target 34.0
  • 18 Or More Shots On Target 34.0
  • 19 Or More Shots On Target 34.0
  • 20 Or More Shots On Target 34.0
Player To Have 1 Or More Shots Will Go In-Play In-Play
Suspended
Player To Have 2 Or More Shots Will Go In-Play In-Play
Suspended
Player To Have 3 Or More Shots Will Go In-Play In-Play
Suspended
Player To Have 4 Or More Shots Will Go In-Play In-Play
Suspended
Player To Have 5 Or More Shots Will Go In-Play In-Play
Suspended
Player To Have 6 Or More Shots Will Go In-Play In-Play
Suspended
Match Shots Will Go In-Play In-Play
Suspended
Away Team Over/Under Will Go In-Play In-Play
0.5
Goals
1.5
Goals
2.5
Goals
3.5
Goals
4.5
Goals
5.5
Goals
  • Over
  • Under
Suspended
Suspended
Suspended
Suspended
Suspended
Suspended
Corner Match Bet Will Go In-Play In-Play
You're betting which team gets more corners in the match. Any corners awarded but not taken don't count.
Suspended
Race to 2 Corners Will Go In-Play In-Play
Suspended
Race To 3 Corners Will Go In-Play In-Play
Suspended
Race to 4 Corners Will Go In-Play In-Play
Suspended
Race To 5 Corners Will Go In-Play In-Play
Suspended
Race to 6 Corners Will Go In-Play In-Play
Suspended
Race To 7 Corners Will Go In-Play In-Play
Suspended
Race to 8 Corners Will Go In-Play In-Play
Suspended
Race To 9 Corners Will Go In-Play In-Play
Suspended
Race to 10 Corners Will Go In-Play In-Play
Suspended
Player Shown a Card Will Go In-Play In-Play
Markets will be settled according to Opta definitions and data
Suspended
Red Card Markets Will Go In-Play In-Play
Suspended
  • Red Card in First Half 20.0
  • Red Card in Second Half 5.5
  • Auxerre to have a red card 7.5
  • Brest to have a red card 10.0
  • A red card in the match 5.0
  • Both teams to have a red card 71.0
Team To Receive The Most Cards Will Go In-Play In-Play
Markets will be settled according to Opta definitions and data
Suspended
To Win to Nil Will Go In-Play In-Play
Suspended
Winning Margin Will Go In-Play In-Play
Suspended
  • Auxerre to win by exactly 1 goal 4.5
  • Auxerre to win by exactly 2 goals 10.0
  • Auxerre to win by exactly 3 goals 26.0
  • Auxerre to win by 4 or more goals 101.0
  • 0-0 draw 5.0
  • Score Draw 4.5
  • Brest to win by exactly 1 goal 4.0
  • Brest to win by exactly 2 goals 8.0
  • Brest to win by exactly 3 goals 18.0
  • Brest to win by 4 or more goals 61.0
Lead at 10-20-30-60 Minutes Will Go In-Play In-Play
Suspended
  • Auxerre at 30 minutes  
  • Draw at 30 minutes  
  • Brest at 30 minutes  
  • Auxerre at 60 minutes 3.75
  • Draw at 60 minutes 1.83
  • Brest at 60 minutes 3.3
Win Both Halves Will Go In-Play In-Play
Suspended
To Win Either Half Will Go In-Play In-Play
Suspended
Half Time Score Will Go In-Play In-Play
Predict the score at the end of the first half.
Auxerre to win Draw Brest to win
Suspended
To Lead at Half Time or Full Time Will Go In-Play In-Play
Suspended
  • Auxerre to be Winning at Half Time or Full Time 2.6
  • Brest to be Winning at Half Time or Full Time 2.1
Home Team Over/Under First Half Will Go In-Play In-Play
0.5
Goals
1.5
Goals
2.5
Goals
  • Over
  • Under
Suspended
Suspended
Suspended
Away Team Over/Under First Half Will Go In-Play In-Play
0.5
Goals
1.5
Goals
2.5
Goals
3.5
Goals
  • Over
  • Under
Suspended
Suspended
Suspended
Suspended
To Score in Both Halves Will Go In-Play In-Play
Suspended
Correct Score Combinations Will Go In-Play In-Play
Suspended
  • Auxerre to win 1-0, 2-0 or 3-0 4.5
  • Auxerre to win 2-1, 3-1 or 4-1 9.5
  • Auxerre to win 3-2, 4-2 or 5-2 61.0
  • Auxerre to win Any Other Score 101.0
  • Draw 0-0 or 1-1 2.88
  • Any Other Draw 19.0
  • Brest to win 1-0, 2-0 or 3-0 3.6
  • Brest to win 2-1, 3-1 or 4-1 8.5
  • Brest to win 3-2, 4-2 or 5-2 36.0
  • Brest to win Any Other Score 61.0
Over/Under 1.5 Goals. Will Go In-Play In-Play
Over/Under 2.5 Goals. Will Go In-Play In-Play
Over/Under 3.5 Goals. Will Go In-Play In-Play
Over/Under 4.5 Goals. Will Go In-Play In-Play
Match Result Handicap +1.0 Will Go In-Play In-Play
Suspended
Match Result Handicap -1.0 Will Go In-Play In-Play
Suspended
Over/Under 5.5 Goals. Will Go In-Play In-Play
Suspended
Over/Under 6.5 Goals. Will Go In-Play In-Play
Suspended
Over/Under 7.5 Goals. Will Go In-Play In-Play
Suspended
Player to commit 1 or more fouls in each half Will Go In-Play In-Play
Suspended
Double Chance And O/U 2.5 Goals Will Go In-Play In-Play
Suspended
  • Auxerre - Draw And Over 2.5 5.5
  • Auxerre - Draw And Under 2.5 1.83
  • Auxerre - Brest And Over 2.5 3.4
  • Auxerre - Brest And Under 2.5 2.3
  • Brest - Draw And Over 2.5 4.5
  • Brest - Draw And Under 2.5 1.73
Team To Score First Goal First Half Will Go In-Play In-Play
Suspended
Home Team -1.5 Goals Will Go In-Play In-Play
Suspended
Home Team -2.5 Goals Will Go In-Play In-Play
Suspended
Away Team -2.5 Goals Will Go In-Play In-Play
Suspended
Home Team Over Corners Will Go In-Play In-Play
Suspended
Away Team Over Corners Will Go In-Play In-Play
Suspended
Away Team Over Cards Will Go In-Play In-Play
Suspended
First Half Over Corners Will Go In-Play In-Play
Suspended
First Half Over Cards Will Go In-Play In-Play
Suspended
Total Over Cards Will Go In-Play In-Play
Suspended
Home Team Over Cards Will Go In-Play In-Play
Suspended
Total Over Corners Will Go In-Play In-Play
Suspended
Player To Commit 1 Or More Fouls Will Go In-Play In-Play
Suspended
Player To Commit 2 Or More Fouls Will Go In-Play In-Play
Suspended
Player To Commit 3 Or More Fouls Will Go In-Play In-Play
Suspended