1. Maximum pay out limits may be applied.
    Bets are subject to Betfair’s Terms & Conditions, including maximum pay out limits. See T&C's.
  1. Your total potential winnings exceed the maximum of £0.00.
  2. Your stake contains invalid characters
  3. The minimun stake for system bets is {0}.
  4. The maximum number of combinations for system bets is {0}.
  5. Your stake increment is not valid. Please see below:
  6. Your total potential winnings exceed the maximum of £-1.00.
  7. Maximum payout is £1,000,000.00 per day.
    Please review your stake.
  8. Each sport has max payout limits per bet.
    Max daily payout is £1,000,000.00. See T&C's.
  9. Bonus cannot be used as your stake is too low. Please increase your stake.See T&C's.
  10. Bonus cannot be used as your stake is too high. Please decrease your stake.See T&C's.
  11. Bonus cannot be used as your selection(s) is below the minimum odds.See T&C's.
  12. Bonus cannot be used as your selection(s) is above the maximum odds.See T&C's.
  13. Bonuses cannot be combined with ACCA Edge.See T&C's.
  14. Not enough money in your main wallet

Your betslip is empty.

Please make one or more selections in order to place bets.

Stake & Returns
Singles
Loading bets
Your bets have changed.
  1. Maximum pay out limits may be applied.
    Bets are subject to Betfair’s Terms & Conditions, including maximum pay out limits. See T&C's.
  1. Your total potential winnings exceed the maximum of £0.00.
  2. Your stake contains invalid characters
  3. The minimun stake for system bets is {0}.
  4. The maximum number of combinations for system bets is {0}.
  5. Your stake increment is not valid. Please see below:
  6. Your total potential winnings exceed the maximum of £-1.00.
  7. Maximum payout is £1,000,000.00 per day.
    Please review your stake.
  8. Each sport has max payout limits per bet.
    Max daily payout is £1,000,000.00. See T&C's.
  9. Bonus cannot be used as your stake is too low. Please increase your stake.See T&C's.
  10. Bonus cannot be used as your stake is too high. Please decrease your stake.See T&C's.
  11. Bonus cannot be used as your selection(s) is below the minimum odds.See T&C's.
  12. Bonus cannot be used as your selection(s) is above the maximum odds.See T&C's.
  13. Bonuses cannot be combined with ACCA Edge.See T&C's.
  14. Not enough money in your main wallet

Your virtual sports betslip is empty.

Please make one or more selections in order to place bets.

Stake & Returns
Singles
Loading bets
Your bets have changed.
Australian A-League Men
Auckland FC 0
3′
Melbourne Victory 0
BALL . - to -

Please log in to watch Live Video
(REF: BFLV501)
Reload

Live on TNT Sports 1
Match Results Markets Will Go In-Play In-Play
Auckland FC The Draw Melbourne Victory
Correct Score Will Go In-Play In-Play
Predict the score at the end of 90 minutes plus stoppage time.
Auckland FC to win Draw Melbourne Victory to win
Goalscorer Markets Will Go In-Play In-Play
Anytime Goalscorer: Own Goals don't count

First Goalscorer: Own Goals don't count


To Score 2 Goals or more: Own Goals don't count
First Goalscorer Anytime Goalscorer To Score 2 Goals or more
First Goalscorer Anytime Goalscorer To Score 2 Goals or more
  • Bruno Fornaroli
  • Guillermo May
  • Clarismario Santos
  • Marlee Francois
  • Logan Rogerson
  • Nishan Velupillay
  • Zinedine Machach
  • Jesse Randall
  • Daniel Arzani
  • No Goalscorer
  • Nando Pijnaker
  • Jordi Valadon
  • Felipe Gallegos
  • Ryan Teague
  • Francis de Vries
  • Hiroki Sakai
  • Joshua Rawlins
  • Louis Verstraete
  • Roderick Miranda
  • Lachlan Jackson
  • Dan Hall
Scorecast Markets
  • and
    £10.00 returns
    at odds of:
Wincast Markets
  • and
    £10.00 returns
    at odds of:
To Score a Hat-trick? Will Go In-Play In-Play
Anytime Assist Will Go In-Play In-Play
To Score Or Assist Will Go In-Play In-Play
To Score Or To Be Shown A Card Will Go In-Play In-Play
Over/Under Will Go In-Play In-Play
Over/Under 0.5 Goals: Predict the total number of goals in the match, scored by either team. Own goals count.

Over/Under 1.5 Goals: Predict the total number of goals in the match, scored by either team. Own goals count.


Over/Under 2.5 Goals: Predict the total number of goals in the match, scored by either team. Own goals count.


Over/Under 3.5 Goals: Predict the total number of goals in the match, scored by either team. Own goals count.


Over/Under 4.5 Goals: Predict the total number of goals in the match, scored by either team. Own goals count.


Over/Under 5.5 Goals: Predict the total number of goals in the match, scored by either team. Own goals count.


Over/Under 6.5 Goals: Predict the total number of goals in the match, scored by either team. Own goals count.


Over/Under 7.5 Goals: Predict the total number of goals in the match, scored by either team. Own goals count.


Over/Under 8.5 Goals: Predict the total number of goals in the match, scored by either team. Own goals count.


Over/Under Total Goals 9.5: Predict the total number of goals in the match, scored by either team. Own goals count.
0.5
Goals
1.5
Goals
2.5
Goals
3.5
Goals
4.5
Goals
5.5
Goals
6.5
Goals
7.5
Goals
8.5
Goals
9.5
Goals
Over/Under First Half Will Go In-Play In-Play
First Half Goals 0.5: Predict the total number of goals in the match, scored by either team. Own goals count.

First Half Goals 1.5: Predict the total number of goals in the match, scored by either team. Own goals count.


First Half Goals 2.5: Predict the total number of goals in the match, scored by either team. Own goals count.


Over/Under First Half 3.5: Predict the total number of goals in the match, scored by either team. Own goals count.
0.5
Goals
1.5
Goals
2.5
Goals
3.5
Goals
4.5
Goals
5.5
Goals
Method of Victory Will Go In-Play In-Play
Match Odds and Both teams to Score Will Go In-Play In-Play
You're betting on the result of the match, and both teams score at least one goal. Own goals count.
Both teams to score markets Will Go In-Play In-Play
Betting on ‘Yes’ means you need both teams to score at least one goal to win. Own goals count. 90mins plus stoppage time only. Extra Time and Penalty Shootout do not count.
Yes No
Both Teams to Score and No Draw Will Go In-Play In-Play
Half Result Markets Will Go In-Play In-Play
Half Time Second-Half Result
  • Auckland FC
  • The Draw
  • Melbourne Victory
Half Time / Full Time Will Go In-Play In-Play
You're betting on the result at half time and full time. You need to predict both correctly to win.
  • Auckland FC / Auckland FC 3.25
  • Auckland FC / Melbourne Victory 34.0
  • Draw / Draw 6.0
  • Melbourne Victory / Auckland FC 17.0
  • Melbourne Victory / Melbourne Victory 5.5
Handicap Match Result Will Go In-Play In-Play
Alternative Handicaps Will Go In-Play In-Play
Goals are added to or subtracted from a team’s final score if you bet on them, or the home team’s score if you bet on the draw. E.g. If the value is -1, that team will need to win by 2 or more goals for your bet to win.
Alternative Handicaps. Will Go In-Play In-Play
Alternative Handicaps.. Will Go In-Play In-Play
Handicap First Half Will Go In-Play In-Play
Double Chance Will Go In-Play In-Play
Cover two of the three possible results for your bet to win. Eg. Home Team & Draw, if either the home team or a draw happens, you win.
  • Auckland FC And Draw 1.29
  • Melbourne Victory And Draw 1.8
  • Auckland FC And Melbourne Victory 1.25
First Goal Will Go In-Play In-Play
Draw no Bet Will Go In-Play In-Play
Match Odds and Over/Under 1.5 Will Go In-Play In-Play
  • Auckland FC And Over 1.5 2.38
  • Auckland FC And Under 1.5 8.0
  • Draw And Over 1.5 4.5
  • Draw And Under 1.5 12.0
  • Melbourne Victory And Over 1.5 4.5
  • Melbourne Victory And Under 1.5 10.0
Match Odds and Over/Under 2.5 Will Go In-Play In-Play
  • Auckland FC And Over 2.5 2.88
  • Auckland FC And Under 2.5 5.0
  • Draw and Over 2.5 10.0
  • Draw and Under 2.5 4.5
  • Melbourne Victory And Over 2.5 5.0
  • Melbourne Victory And Under 2.5 7.5
Match Odds and Over/Under 3.5 Will Go In-Play In-Play
  • Auckland FC And Over 3.5 5.0
  • Auckland FC And Under 3.5 2.88
  • Draw And Over 3.5 10.0
  • Draw And Under 3.5 4.5
  • Melbourne Victory And Over 3.5 11.0
  • Melbourne Victory And Under 3.5 4.2
Match Odds and Over/Under 4.5 Will Go In-Play In-Play
  • Auckland FC And Over 4.5 8.0
  • Auckland FC And Under 4.5 2.38
  • Draw And Over 4.5 51.0
  • Draw And Under 4.5 3.75
  • Melbourne Victory And Over 4.5 15.0
  • Melbourne Victory And Under 4.5 4.0
Home Team Over/Under Will Go In-Play In-Play
0.5
Goals
1.5
Goals
2.5
Goals
3.5
Goals
4.5
Goals
5.5
Goals
Player shots on target Will Go In-Play In-Play
Player To Have 1 Or More Shots On Target: Markets will be settled according to Opta definitions and data

Player To Have 2 Or More Shots On Target: Markets will be settled according to Opta definitions and data


Player To Have 3 Or More Shots On Target: Markets will be settled according to Opta definitions and data


Player To Have 4 Or More Shots On Target: Markets will be settled according to Opta definitions and data
1+ 2+ 3+ 4+
1+ 2+ 3+ 4+
Player To Have 1 Or More Shots On Target in Each Half Will Go In-Play In-Play
Markets will be settled according to Opta definitions and data
Team To Have 3 Or More Shots On Target Will Go In-Play In-Play
Team To Have 4 Or More Shots On Target Will Go In-Play In-Play
Team To Have 5 Or More Shots On Target Will Go In-Play In-Play
Team To Have 6 Or More Shots On Target Will Go In-Play In-Play
Team To Have 7 Or More Shots On Target Will Go In-Play In-Play
Team To Have 8 Or More Shots On Target Will Go In-Play In-Play
Team To Have 9 Or More Shots On Target Will Go In-Play In-Play
Team To Have 10 Or More Shots On Target Will Go In-Play In-Play
Team To Have 11 Or More Shots On Target Will Go In-Play In-Play
Team To Have 12 Or More Shots On Target Will Go In-Play In-Play
Team To Have 13 Or More Shots On Target Will Go In-Play In-Play
Team To Have 14 Or More Shots On Target Will Go In-Play In-Play
Team To Have 15 Or More Shots On Target Will Go In-Play In-Play
Match Shots On Target Will Go In-Play In-Play
  • 3 Or More Shots On Target 1.002
  • 4 Or More Shots On Target 1.005
  • 5 Or More Shots On Target 1.02
  • 6 Or More Shots On Target 1.05
  • 7 Or More Shots On Target 1.1
  • 8 Or More Shots On Target 1.25
  • 9 Or More Shots On Target 1.44
  • 10 Or More Shots On Target 1.8
  • 11 Or More Shots On Target 2.25
  • 12 Or More Shots On Target 3.0
  • 13 Or More Shots On Target 4.2
  • 14 Or More Shots On Target 6.0
  • 15 Or More Shots On Target 9.0
  • 16 Or More Shots On Target 13.0
  • 17 Or More Shots On Target 21.0
  • 18 Or More Shots On Target 34.0
  • 19 Or More Shots On Target 34.0
  • 20 Or More Shots On Target 34.0
Player To Have 1 Or More Shots Will Go In-Play In-Play
Player To Have 2 Or More Shots Will Go In-Play In-Play
Player To Have 3 Or More Shots Will Go In-Play In-Play
Player To Have 4 Or More Shots Will Go In-Play In-Play
Player To Have 5 Or More Shots Will Go In-Play In-Play
Player To Have 6 Or More Shots Will Go In-Play In-Play
Home Team Over/Under 6.5 Goals Will Go In-Play In-Play
Home Team Over/Under 7.5 Goals Will Go In-Play In-Play
Match Shots Will Go In-Play In-Play
Away Team Over/Under Will Go In-Play In-Play
0.5
Goals
1.5
Goals
2.5
Goals
3.5
Goals
4.5
Goals
5.5
Goals
Away Team Over/Under 6.5 Goals Will Go In-Play In-Play
Corner Match Bet Will Go In-Play In-Play
You're betting which team gets more corners in the match. Any corners awarded but not taken don't count.
Race To 3 Corners Will Go In-Play In-Play
Race to 4 Corners Will Go In-Play In-Play
Race To 5 Corners Will Go In-Play In-Play
Race to 6 Corners Will Go In-Play In-Play
Race To 7 Corners Will Go In-Play In-Play
Race to 8 Corners Will Go In-Play In-Play
Race To 9 Corners Will Go In-Play In-Play
Race to 10 Corners Will Go In-Play In-Play
Shown a Card Will Go In-Play In-Play
Markets will be settled according to Opta definitions and data
Red Card Markets Will Go In-Play In-Play
  • Red Card in First Half 21.0
  • Red Card in Second Half 9.0
  • Auckland FC to have a red card 12.0
  • Melbourne Victory to have a red card 13.0
  • A red card in the match 5.5
  • Both teams to have a red card 151.0
Team To Receive The Most Cards Will Go In-Play In-Play
Markets will be settled according to Opta definitions and data
To Win to Nil Will Go In-Play In-Play
Winning Margin Will Go In-Play In-Play
  • Auckland FC to win by exactly 1 goal 3.75
  • Auckland FC to win by exactly 2 goals 6.0
  • Auckland FC to win by exactly 3 goals 13.0
  • Auckland FC to win by 4 or more goals 17.0
  • 0-0 draw 13.0
  • Score Draw 4.5
  • Melbourne Victory to win by exactly 1 goal 5.0
  • Melbourne Victory to win by exactly 2 goals 13.0
  • Melbourne Victory to win by exactly 3 goals 26.0
  • Melbourne Victory to win by 4 or more goals 81.0
Lead at 10-20-30-60 Minutes Will Go In-Play In-Play
  • Auckland FC at 10 minutes 11.0
  • Draw at 10 minutes 1.13
  • Melbourne Victory at 10 minutes 8.0
  • Auckland FC at 20 minutes 5.0
  • Draw at 20 minutes 1.44
  • Melbourne Victory at 20 minutes 5.0
  • Auckland FC at 30 minutes 3.5
  • Draw at 30 minutes 1.73
  • Melbourne Victory at 30 minutes 4.2
  • Auckland FC at 60 minutes 2.38
  • Draw at 60 minutes 2.63
  • Melbourne Victory at 60 minutes 3.5
Win Both Halves Will Go In-Play In-Play
To Win Either Half Will Go In-Play In-Play
Half Time Score Will Go In-Play In-Play
Predict the score at the end of the first half.
Auckland FC to win Draw Melbourne Victory to win
To Lead at Half Time or Full Time Will Go In-Play In-Play
  • Auckland FC to be Winning at Half Time or Full Time 1.73
  • Melbourne Victory to be Winning at Half Time or Full Time 2.5
Home Team Over/Under First Half Will Go In-Play In-Play
0.5
Goals
1.5
Goals
2.5
Goals
3.5
Goals
4.5
Goals
Away Team Over/Under First Half Will Go In-Play In-Play
0.5
Goals
1.5
Goals
2.5
Goals
3.5
Goals
4.5
Goals
To Score in Both Halves Will Go In-Play In-Play
Goals Range - 1st Half / 2nd Half Will Go In-Play In-Play
Goals Range - 1st Half Will Go In-Play In-Play
Team Shots On Target in Each Half Will Go In-Play In-Play
  • 1+ Shots On Target Each Team in Each Half 1.36
  • 2+ shots on target each team in each half 3.75
  • 3+ Shots On Target Each Team in Each Half 17.0
  • 4+ Shots On Target Each Team in Each Half 126.0
Goals Range - 2nd Half Will Go In-Play In-Play
Each Team Shots On Target Will Go In-Play In-Play
  • 2+ Shots On Target Each Team 1.04
  • 3+ Shots On Target Each Team 1.22
  • 4+ Shots On Target Each Team 1.73
  • 5+ Shots On Target Each Team 2.88
  • 6+ Shots On Target Each Team 5.5
  • 7+ Shots On Target Each Team 11.0
  • 8+ Shots On Target Each Team 26.0
Team to Commit Most Fouls in Each Half Will Go In-Play In-Play
Away Team Shots On Target In Each Half Will Go In-Play In-Play
  • Melbourne Victory 1+ Shots On Target in Each Half 1.15
  • Melbourne Victory 2+ Shots On Target in Each Half 2.1
  • Melbourne Victory 3+ Shots On Target in Each Half 5.0
  • Melbourne Victory 4+ Shots On Target in Each Half 15.0
Goals Range - Home / Away Will Go In-Play In-Play
Away Cards in Each Half Will Go In-Play In-Play
  • Melbourne Victory 1+ Cards in Each Half 2.5
  • Melbourne Victory 2+ Cards in Each Half 13.0
  • Melbourne Victory 3+ Cards in Each Half 226.0
Goals Range - Home Will Go In-Play In-Play
Home Cards in Each Half Will Go In-Play In-Play
  • Auckland FC 1+ Cards in Each Half 2.4
  • Auckland FC 2+ Cards in Each Half 12.0
  • Auckland FC 3+ Cards in Each Half 176.0
Each Team Cards Shown Will Go In-Play In-Play
  • 1+ Cards for Each Team 1.2
  • 2+ Cards for each team 2.5
  • 3+ Cards for Each Team 7.5
  • 4+ cards for each team 36.0
  • 5+ Cards for Each Team 426.0
  • 6+ Cards for Each Team  
Away Team Corners in Each Half Will Go In-Play In-Play
  • Away Corners 1+ in Each Half 1.04
  • Away Corners 2+ in Each Half 1.44
  • Away Corners 3+ in Each Half 2.7
  • Away Corners 4+ in Each Half 7.0
  • Away Corners 5+ in Each Half 21.0
Corners In Each Half Will Go In-Play In-Play
  • 3+ Corners in Each Half 1.08
  • 4+ corners in each half 1.33
  • 5+ Corners in Each Half 2.0
  • 6+ Corners in Each Half 3.5
  • 7+ corners in each half 7.0
  • 8+ Corners in Each Half 15.0
Most Cards in Each Half Will Go In-Play In-Play
Goals Range - Away Will Go In-Play In-Play
Home Team Corners in Each Half Will Go In-Play In-Play
  • Home Corners 1+ in Each Half 1.1
  • Home Corners 2+ in Each Half 1.73
  • Home Corners 3+ in Each Half 3.6
  • Home Corners 4+ in Each Half 9.0
  • Home Corners 5+ in Each Half 31.0
Each Team Total Corners Will Go In-Play In-Play
Each Team Corners in Each Half Will Go In-Play In-Play
  • 1+ Corners Each Team in Each Half 1.2
  • 2+ Corners Each Team in Each Half 2.7
  • 3+ Corners Each Team in Each Half 10.0
  • 4+ Corners Each Team in Each Half 71.0
Each Half Goals & Corners Will Go In-Play In-Play
  • A Goal in Each Half and 3+ Corners in Each Half 1.83
  • A goal in each half and 4+ corners in each half 2.3
  • A Goal in Each Half and 5+ Corners in Each Half 3.4
Most Corners in Each Half Will Go In-Play In-Play
Each Team Corners & Cards Shown Will Go In-Play In-Play
  • Each Team 3+ Corners and Each Team 1+ Cards Shown 1.5
  • Each Team 4+ Corners and Each Team 1+ Cards Shown 1.91
Goals Range - Match Will Go In-Play In-Play
Team Most Shots on Target Will Go In-Play In-Play
Team Most Shots on Target in Each Half Will Go In-Play In-Play
Home Team Shots On Target In Each Half Will Go In-Play In-Play
  • Auckland FC 1+ Shots On Target in Each Half 1.1
  • Auckland FC 2+ Shots On Target in Each Half 1.73
  • Auckland FC 3+ Shots On Target in Each Half 3.5
  • Auckland FC 4+ Shots On Target in Each Half 8.5
Correct Score Combinations Will Go In-Play In-Play
  • Auckland FC to win 1-0, 2-0 or 3-0 4.2
  • Auckland FC to win 2-1, 3-1 or 4-1 5.0
  • Auckland FC to win 3-2, 4-2 or 5-2 15.0
  • Auckland FC to win Any Other Score 15.0
  • Draw 0-0 or 1-1 4.5
  • Any Other Draw 10.0
  • Melbourne Victory to win 1-0, 2-0 or 3-0 6.5
  • Melbourne Victory to win 2-1, 3-1 or 4-1 7.5
  • Melbourne Victory to win 3-2, 4-2 or 5-2 21.0
  • Melbourne Victory to win Any Other Score 51.0
Over/Under 0.5 Goals. Will Go In-Play In-Play
Over/Under 1.5 Goals. Will Go In-Play In-Play
Over/Under 2.5 Goals. Will Go In-Play In-Play
Over/Under 3.5 Goals. Will Go In-Play In-Play
Over/Under 4.5 Goals. Will Go In-Play In-Play
Match Result Handicap -1.0 Will Go In-Play In-Play
Match Result Handicap +1.0 Will Go In-Play In-Play
Over/Under 5.5 Goals. Will Go In-Play In-Play
Over/Under 6.5 Goals. Will Go In-Play In-Play
Over/Under 7.5 Goals. Will Go In-Play In-Play
Over/Under 8.5 Goals. Will Go In-Play In-Play
Player to commit 1 or more fouls in each half Will Go In-Play In-Play
Double Chance And O/U 2.5 Goals Will Go In-Play In-Play
  • Auckland FC - Draw And Over 2.5 2.25
  • Auckland FC - Draw And Under 2.5 2.4
  • Auckland FC - Melbourne Victory And Over 2.5 1.83
  • Auckland FC - Melbourne Victory And Under 2.5 3.0
  • Melbourne Victory - Draw And Over 2.5 3.5
  • Melbourne Victory - Draw And Under 2.5 2.88
Team To Score First Goal First Half Will Go In-Play In-Play
Home Team -1.5 Goals Will Go In-Play In-Play
  • Auckland FC -1.5 Goals 3.5
  • Melbourne Victory +1.5 Goals 1.22
Home Team -2.5 Goals Will Go In-Play In-Play
  • Auckland FC -2.5 Goals 8.0
  • Melbourne Victory +2.5 Goals 1.05
Home Team -3.5 Goals Will Go In-Play In-Play
  • Auckland FC -3.5 Goals 17.0
  • Melbourne Victory +3.5 Goals  
Away Team -1.5 Goals Will Go In-Play In-Play
  • Auckland FC +1.5 Goals 1.06
  • Melbourne Victory -1.5 Goals 8.0
Away Team -2.5 Goals Will Go In-Play In-Play
  • Auckland FC +2.5 Goals 1.01
  • Melbourne Victory -2.5 Goals 13.0
Away Team Over Cards Will Go In-Play In-Play
First Half Over Cards Will Go In-Play In-Play
Home Team Over Cards Will Go In-Play In-Play
Total Over Cards Will Go In-Play In-Play
Total Over Corners Will Go In-Play In-Play
Away Team Over Corners Will Go In-Play In-Play
Home Team Over Corners Will Go In-Play In-Play
First Half Over Corners Will Go In-Play In-Play
Player To Commit 1 Or More Fouls Will Go In-Play In-Play
Player To Commit 2 Or More Fouls Will Go In-Play In-Play
Player To Commit 3 Or More Fouls Will Go In-Play In-Play