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Australian A-League Men
Melbourne Victory
Wellington Phoenix
In-Play Match Over
In-Play Match Over
Mon 29 Dec 03:00 Match Over
BALL . - to -
Live on TNT Sports 1
Combine two or more selections from this event to build a Bet Builder
Match Odds Will Go In-Play In-Play
Full Time Result - 2 UP Will Go In-Play In-Play
Match Odds 90
Correct Score Will Go In-Play In-Play
Predict the score at the end of 90 minutes plus stoppage time.
Melbourne Victory to win Draw Wellington Phoenix to win
Goalscorer Markets Will Go In-Play In-Play
Anytime Goalscorer: Own Goals don't count

First Goalscorer: Own Goals don't count


To Score 2 Goals or more: Own Goals don't count
First Goalscorer Anytime Goalscorer To Score 2 Goals or more
First Goalscorer Anytime Goalscorer To Score 2 Goals or more
  • Clarismario Santos
  • Nikos Vergos
  • Jing Reec
  • Matthew Grimaldi
  • Keegan Jelacic
  • Nishan Velupillay
  • Denis Genreau
  • Ifeanyi Eze
  • Luke Supyk
  • Carlo Armiento
  • Oliver Dragicevic
  • Juan Mata
  • Luke Brooke-Smith
  • No Goalscorer
  • Xavier Stella
  • Jordi Valadon
  • Lachlan Candy
  • Gabriel Sloane-Rodrigues
  • Ramy Najjarine
  • Louis D'Arrigo
  • Paulo Retre
  • Joshua Rawlins
  • Anaru Cassidy
  • Alex Rufer
  • Sebastian Esposito
  • Roderick Miranda
  • Corban Piper
  • Kazuki Nagasawa
  • Fin Conchie
  • Lachlan Jackson
  • Joshua Inserra
  • Jason Davidson
  • Adama Traore
  • Dan Edwards
  • Manjrekar James
  • Mac Munro
  • Tze-Xuan Loke
  • Matthew Sheridan
  • Isaac Hughes
  • Jayden Smith
  • Lukas Kelly-Heald
Anytime Assist Will Go In-Play In-Play
To Score Or To Be Shown A Card Will Go In-Play In-Play
To Score Or Assist Will Go In-Play In-Play
Over/Under Will Go In-Play In-Play
Over/Under 0.5 Goals: Predict the total number of goals in the match, scored by either team. Own goals count.

Over/Under 1.5 Goals: Predict the total number of goals in the match, scored by either team. Own goals count.


Over/Under 2.5 Goals: Predict the total number of goals in the match, scored by either team. Own goals count.


Over/Under 3.5 Goals: Predict the total number of goals in the match, scored by either team. Own goals count.


Over/Under 4.5 Goals: Predict the total number of goals in the match, scored by either team. Own goals count.


Over/Under 5.5 Goals: Predict the total number of goals in the match, scored by either team. Own goals count.


Over/Under 6.5 Goals: Predict the total number of goals in the match, scored by either team. Own goals count.


Over/Under 7.5 Goals: Predict the total number of goals in the match, scored by either team. Own goals count.


Over/Under 8.5 Goals: Predict the total number of goals in the match, scored by either team. Own goals count.
0.5
Goals
1.5
Goals
2.5
Goals
3.5
Goals
4.5
Goals
5.5
Goals
6.5
Goals
7.5
Goals
8.5
Goals
Over/Under First Half Will Go In-Play In-Play
First Half Goals 0.5: Predict the total number of goals in the match, scored by either team. Own goals count.

First Half Goals 1.5: Predict the total number of goals in the match, scored by either team. Own goals count.


First Half Goals 2.5: Predict the total number of goals in the match, scored by either team. Own goals count.


Over/Under First Half 3.5: Predict the total number of goals in the match, scored by either team. Own goals count.
0.5
Goals
1.5
Goals
2.5
Goals
3.5
Goals
4.5
Goals
5.5
Goals
Match Odds and Both teams to Score Will Go In-Play In-Play
You're betting on the result of the match, and both teams score at least one goal. Own goals count.
Both teams to score markets
Betting on ‘Yes’ means you need both teams to score at least one goal to win. Own goals count. 90mins plus stoppage time only. Extra Time and Penalty Shootout do not count.
Yes No
Half Time Will Go In-Play In-Play
Handicap Match Result Will Go In-Play In-Play
Alternative Handicaps Will Go In-Play In-Play
Goals are added to or subtracted from a team’s final score if you bet on them, or the home team’s score if you bet on the draw. E.g. If the value is -1, that team will need to win by 2 or more goals for your bet to win.
Alternative Handicaps. Will Go In-Play In-Play
Alternative Handicaps.. Will Go In-Play In-Play
Double Chance Will Go In-Play In-Play
Cover two of the three possible results for your bet to win. Eg. Home Team & Draw, if either the home team or a draw happens, you win.
  • Melbourne Victory And Draw 1.13
  • Wellington Phoenix And Draw 2.3
  • Melbourne Victory And Wellington Phoenix 1.17
First Goal Will Go In-Play In-Play
Match Odds and Over/Under 1.5 Will Go In-Play In-Play
  • Melbourne Victory And Over 1.5 1.73
  • Melbourne Victory And Under 1.5 8.5
  • Draw And Over 1.5 5.0
  • Draw And Under 1.5 15.0
  • Wellington Phoenix And Over 1.5 6.5
  • Wellington Phoenix And Under 1.5 15.0
Match Odds and Over/Under 2.5 Will Go In-Play In-Play
  • Melbourne Victory And Over 2.5 2.1
  • Melbourne Victory And Under 2.5 4.5
  • Draw and Over 2.5 11.0
  • Draw and Under 2.5 5.5
  • Wellington Phoenix And Over 2.5 7.5
  • Wellington Phoenix And Under 2.5 11.0
Match Odds and Over/Under 3.5 Will Go In-Play In-Play
  • Melbourne Victory And Over 3.5 3.5
  • Melbourne Victory And Under 3.5 2.5
  • Draw And Over 3.5 11.0
  • Draw And Under 3.5 5.5
  • Wellington Phoenix And Over 3.5 14.0
  • Wellington Phoenix And Under 3.5 6.5
Match Odds and Over/Under 4.5 Will Go In-Play In-Play
  • Melbourne Victory And Over 4.5 5.5
  • Melbourne Victory And Under 4.5 1.91
  • Draw And Over 4.5 41.0
  • Draw And Under 4.5 4.33
  • Wellington Phoenix And Over 4.5 21.0
  • Wellington Phoenix And Under 4.5 6.0
Home Team Over/Under Will Go In-Play In-Play
0.5
Goals
1.5
Goals
2.5
Goals
3.5
Goals
4.5
Goals
5.5
Goals
Player shots on target Will Go In-Play In-Play
Player To Have 1 Or More Shots On Target: Markets will be settled according to Opta definitions and data

Player To Have 2 Or More Shots On Target: Markets will be settled according to Opta definitions and data


Player To Have 3 Or More Shots On Target: Markets will be settled according to Opta definitions and data


Player To Have 4 Or More Shots On Target: Markets will be settled according to Opta definitions and data
1+ 2+ 3+ 4+
1+ 2+ 3+ 4+
Player To Have 1 Or More Shots On Target in Each Half Will Go In-Play In-Play
Markets will be settled according to Opta definitions and data
Team To Have 3 Or More Shots On Target Will Go In-Play In-Play
Team To Have 4 Or More Shots On Target Will Go In-Play In-Play
Team To Have 5 Or More Shots On Target Will Go In-Play In-Play
Team To Have 6 Or More Shots On Target Will Go In-Play In-Play
Team To Have 7 Or More Shots On Target Will Go In-Play In-Play
Team To Have 8 Or More Shots On Target Will Go In-Play In-Play
Team To Have 9 Or More Shots On Target Will Go In-Play In-Play
Team To Have 10 Or More Shots On Target Will Go In-Play In-Play
Team To Have 11 Or More Shots On Target Will Go In-Play In-Play
Team To Have 12 Or More Shots On Target Will Go In-Play In-Play
Team To Have 13 Or More Shots On Target Will Go In-Play In-Play
Team To Have 14 Or More Shots On Target Will Go In-Play In-Play
Team To Have 15 Or More Shots On Target Will Go In-Play In-Play
Player To Have 1 Or More Shots On Target In 1st Half Will Go In-Play In-Play
Markets will be settled according to Opta definitions and data
Player To Have 2 Or More Shots On Target In 1st Half Will Go In-Play In-Play
Markets will be settled according to Opta definitions and data
Away Team Over/Under Will Go In-Play In-Play
0.5
Goals
1.5
Goals
2.5
Goals
3.5
Goals
4.5
Goals
5.5
Goals
Corner Match Bet Will Go In-Play In-Play
You're betting which team gets more corners in the match. Any corners awarded but not taken don't count.
Shown a Card Will Go In-Play In-Play
Markets will be settled according to Opta definitions and data
Red Card Markets Will Go In-Play In-Play
  • Red Card in First Half 15.0
  • Red Card in Second Half 6.5
  • Melbourne Victory to have a red card 9.0
  • Wellington Phoenix to have a red card 9.5
  • A red card in the match 5.5
  • Both teams to have a red card 91.0
Team To Receive The Most Cards Will Go In-Play In-Play
Markets will be settled according to Opta definitions and data
Winning Margin Will Go In-Play In-Play
  • Melbourne Victory to win by exactly 1 goal 3.6
  • Melbourne Victory to win by exactly 2 goals 4.5
  • Melbourne Victory to win by exactly 3 goals 7.5
  • Melbourne Victory to win by 4 or more goals 10.0
  • 0-0 draw 15.0
  • Score Draw 5.0
  • Wellington Phoenix to win by exactly 1 goal 7.0
  • Wellington Phoenix to win by exactly 2 goals 17.0
  • Wellington Phoenix to win by exactly 3 goals 51.0
  • Wellington Phoenix to win by 4 or more goals 151.0
Lead at 10-20-30-60 Minutes Will Go In-Play In-Play
  • Melbourne Victory at 10 minutes 6.0
  • Draw at 10 minutes 1.17
  • Wellington Phoenix at 10 minutes 11.0
  • Melbourne Victory at 20 minutes 3.5
  • Draw at 20 minutes 1.5
  • Wellington Phoenix at 20 minutes 7.0
  • Melbourne Victory at 30 minutes 2.63
  • Draw at 30 minutes 1.83
  • Wellington Phoenix at 30 minutes 6.0
  • Melbourne Victory at 60 minutes 1.8
  • Draw at 60 minutes 3.0
  • Wellington Phoenix at 60 minutes 5.0
Win Both Halves Will Go In-Play In-Play
Half Time Score Will Go In-Play In-Play
Predict the score at the end of the first half.
Melbourne Victory to win Draw Wellington Phoenix to win
Home Team Over/Under First Half Will Go In-Play In-Play
0.5
Goals
1.5
Goals
2.5
Goals
3.5
Goals
4.5
Goals
Away Team Over/Under First Half Will Go In-Play In-Play
0.5
Goals
1.5
Goals
2.5
Goals
3.5
Goals
4.5
Goals
Goal Scored in Both Halves
Team Most Shots on Target Will Go In-Play In-Play
Team Most Shots on Target in Each Half Will Go In-Play In-Play
Away Team Shots On Target In Each Half Will Go In-Play In-Play
  • Wellington Phoenix 1+ Shots On Target in Each Half 1.22
  • Wellington Phoenix 2+ Shots On Target in Each Half 2.5
  • Wellington Phoenix 3+ Shots On Target in Each Half 6.5
  • Wellington Phoenix 4+ Shots On Target in Each Half 26.0
Each Team Cards Shown Will Go In-Play In-Play
Away Team Corners in Each Half Will Go In-Play In-Play
  • Away Corners 1+ in Each Half 1.25
  • Away Corners 2+ in Each Half 2.63
  • Away Corners 3+ in Each Half 7.5
  • Away Corners 4+ in Each Half 26.0
  • Away Corners 5+ in Each Half 151.0
Each Team Corners & Cards Shown Will Go In-Play In-Play
  • Each Team 3+ Corners and Each Team 1+ Cards Shown 1.73
  • Each Team 4+ Corners and Each Team 1+ Cards Shown 2.5
Each Half Goals & Corners Will Go In-Play In-Play
  • A Goal in Each Half and 3+ Corners in Each Half 1.91
  • A goal in each half and 4+ corners in each half 2.7
  • A Goal in Each Half and 5+ Corners in Each Half 4.5
Home Team Corners in Each Half Will Go In-Play In-Play
  • Home Corners 1+ in Each Half 1.06
  • Home Corners 2+ in Each Half 1.44
  • Home Corners 3+ in Each Half 2.63
  • Home Corners 4+ in Each Half 5.5
  • Home Corners 5+ in Each Half 14.0
Away Cards in Each Half Will Go In-Play In-Play
  • Wellington Phoenix 1+ Cards in Each Half 2.25
  • Wellington Phoenix 2+ Cards in Each Half 12.0
  • Wellington Phoenix 3+ Cards in Each Half 151.0
Corners In Each Half Will Go In-Play In-Play
  • 3+ Corners in Each Half 1.2
  • 4+ corners in each half 1.67
  • 5+ Corners in Each Half 2.7
  • 6+ Corners in Each Half 5.0
  • 7+ corners in each half 11.0
  • 8+ Corners in Each Half 26.0
Each Team Corners in Each Half Will Go In-Play In-Play
  • 1+ Corners Each Team in Each Half 1.44
  • 2+ Corners Each Team in Each Half 4.2
  • 3+ Corners Each Team in Each Half 21.0
  • 4+ Corners Each Team in Each Half 226.0
Each Team Total Corners Will Go In-Play In-Play
Home Cards in Each Half Will Go In-Play In-Play
  • Melbourne Victory 1+ Cards in Each Half 2.25
  • Melbourne Victory 2+ Cards in Each Half 11.0
  • Melbourne Victory 3+ Cards in Each Half 126.0
Most Cards in Each Half Will Go In-Play In-Play
Home Team Shots On Target In Each Half Will Go In-Play In-Play
  • Melbourne Victory 1+ Shots On Target in Each Half 1.03
  • Melbourne Victory 2+ Shots On Target in Each Half 1.3
  • Melbourne Victory 3+ Shots On Target in Each Half 2.2
  • Melbourne Victory 4+ Shots On Target in Each Half 4.5
Team Shots On Target in Each Half Will Go In-Play In-Play
  • 1+ Shots On Target Each Team in Each Half 1.33
  • 2+ shots on target each team in each half 3.6
  • 3+ Shots On Target Each Team in Each Half 14.0
  • 4+ Shots On Target Each Team in Each Half 101.0
Team to Commit Most Fouls in Each Half Will Go In-Play In-Play
Each Team Shots On Target Will Go In-Play In-Play
  • 2+ Shots On Target Each Team 1.05
  • 3+ Shots On Target Each Team 1.25
  • 4+ Shots On Target Each Team 1.73
  • 5+ Shots On Target Each Team 2.88
  • 6+ Shots On Target Each Team 5.0
  • 7+ Shots On Target Each Team 10.0
  • 8+ Shots On Target Each Team 23.0
Correct Score Combinations Will Go In-Play In-Play
  • Melbourne Victory to win 1-0, 2-0 or 3-0 3.5
  • Melbourne Victory to win 2-1, 3-1 or 4-1 4.2
  • Melbourne Victory to win 3-2, 4-2 or 5-2 12.0
  • Melbourne Victory to win Any Other Score 9.5
  • Draw 0-0 or 1-1 5.5
  • Any Other Draw 11.0
  • Wellington Phoenix to win 1-0, 2-0 or 3-0 10.0
  • Wellington Phoenix to win 2-1, 3-1 or 4-1 11.0
  • Wellington Phoenix to win 3-2, 4-2 or 5-2 26.0
  • Wellington Phoenix to win Any Other Score 81.0
Player To Commit 1 Or More Fouls In First Half Will Go In-Play In-Play
Home Team -1.5 Goals Will Go In-Play In-Play
  • Melbourne Victory -1.5 Goals 2.5
  • Wellington Phoenix +1.5 Goals 1.5
Home Team -2.5 Goals Will Go In-Play In-Play
  • Melbourne Victory -2.5 Goals 5.0
  • Wellington Phoenix +2.5 Goals 1.14
Home Team -3.5 Goals Will Go In-Play In-Play
  • Melbourne Victory -3.5 Goals 9.5
  • Wellington Phoenix +3.5 Goals 1.04
Home Team -4.5 Goals Will Go In-Play In-Play
  • Melbourne Victory -4.5 Goals 15.0
  • Wellington Phoenix +4.5 Goals  
Away Team -1.5 Goals Will Go In-Play In-Play
  • Melbourne Victory +1.5 Goals 1.03
  • Wellington Phoenix -1.5 Goals 10.0
Home Team Over Cards Will Go In-Play In-Play
Total Over Corners Will Go In-Play In-Play
First Half Over Corners Will Go In-Play In-Play
Away Team Over Corners Will Go In-Play In-Play
Away Team Over Cards Will Go In-Play In-Play
First Half Over Cards Will Go In-Play In-Play
Home Team Over Corners Will Go In-Play In-Play
Total Over Cards Will Go In-Play In-Play
Player To Commit 1 Or More Fouls Will Go In-Play In-Play
Player To Commit 2 Or More Fouls Will Go In-Play In-Play
Player To Commit 3 Or More Fouls Will Go In-Play In-Play